I’ve been out of town a lot lately, which has been a lot of fun but hasn’t helped me make progress on the game. But I have been chipping away at it! Here’s a progress video update to prove it:
As you can see, the holocube beam now projects from the gun barrel and can be fired, creating a block you can step on. The current plan is to limit the player to one block at a time, so that when you fire a second one the first disappears, but that’s yet to be implemented. At the end, you can see me playing with a bug, having to do with Box2D not dealing well with collisions or separations when bodies are created or destroyed, which means that the player thinks he’s still standing even though he’s in the air. I already had to fix this for the normal terrain, so I know how to fix it for this.
You might also notice that I added a secondary weapon selection UI, as well as overhauled the health bar to make it simpler. Both may shrink in the final cut.