Time for a pause menu

My first piece of interactive GUI! It’s just text, but it gets the job done. Have a look!

I haven’t implemented loading a save state yet — I needed a way to invoke it from within the game. Getting save files loaded is first on the docket tomorrow.

I also sliced the tip of my thumb off making lunch. It’s really cramping my style. I guess I’m lucky it’s my Alt-Tab thumb and not my space bar thumb.

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