Tomorrow I leave for Burning Man and won’t be returning until Labor Day. The day after that, I’m resuming full time employment at an actual job that pays money, not working for free as an unpublished indie game developer.
I almost decided not to go to Burning Man so that I would have another week to develop the game before returning to work-work. But ultimately, I decided that, since I wasn’t going to finish the game during my leave of absence, and that one more week wasn’t going to make a difference, not ending my time off with Burning Man when I already had the tickets and the camp would be incredibly stupid. So I’m going back to the desert for my sixth (seventh?) time.
The last three months have been incredibly rewarding, and I feel very privileged to have gotten to spend them working on this game. Don’t panic! Development isn’t stopping! It is, however, going to get slowed down by mundane things like the necessity of earning a pay check. It’s unlikely that I’m going to be able to write an update every day while also working another job full time, so I’m backing off my commitment to daily updates in favor of a Monday-Wednesday-Friday schedule.
Thanks to everyone who has encouraged me since I started this project. I’m excited to resume it in September! Until then, if you need me you can find me at approximately 7 and F in Black Rock City, NV.